Thought it might be an idea to give you our top 10 Iphone games, whether you’ve just purchased your first iPhone or you’ve owned every version, make sure there’s an icon for each one of these games on your Home screen – disagree with us? Comment with your very own top ten, it was very difficult to put the list in order as this can often change depending on our mood and upgrades but here goes :
Possibly the most predictable game to make the list, even if you’ve never played Angry Birds, you’ve been in close proximity to someone who’s been playing it. Angry Birds game series has passed one billion cumulative downloads. This one billion download mark is a total for all versions of the game on all platforms.
Possibly the most frustrating game ever played, but also one of the most addictive. Doodle Jump was renowned for its enormous selling rate by iTunes standards, which counted 25,000 copies sold daily for 4 consecutive months (later overtaken by Angry Birds). As of December, 2011, the game sold 10 million copies over iTunes and Google Play and reached 15 million downloads across all platforms.
Doodle Jump is proof that a simple idea can really work, the aim is to guide a four-legged creature called “The Doodler” up a never-ending series of platforms without falling. There is no definitive end to the game, but the end for each gameplay session happens when the player falls to the bottom of the screen, jumps into a monster, gets sucked into a black hole, or is abducted by a UFO. Players can choose from several different themes including Original, Christmas, Halloween, Rainforest, Space, Soccer World Cup, Underwater, Graveyard, Ice Blizzard or Ninja.
With little hidden Easter Eggs such as the player entering their name as “Bunny” the Doodler will wear a bunny suit.
Another puzzle game makes the top ten and Disney’s first original Disney character for a mobile game. Why does it make the list? for its gameplay and its graphical style, with special recognition of its lead character, Swampy. The game developed by Creature Feep and published by Disney Mobile, a subsidiary of Disney Interactive Studios. Released for desktop web browsers such as IE and devices using Apple’s iOS and Google’s Android operating systems.
Where’s My Water? launched with four chapters – “Meet Swampy”, “Troubled Waters”, “Under Pressure” and “Sink or Swim” — each containing 20 levels. New chapters are rolled out with updates, each featuring new gameplay mechanics. Swampy, an alligator living in a city sewer system, hates being dirty, but whenever he tries to take a bath, Cranky, another alligator living in the sewers, disrupts the water flow to Swampy’s home. Located somewhere on the level is a supply of water, either a finite amount pooled at various locations or an infinite amount flowing from a pipe. Players use the touch screen on their device to dig through the dirt and redirect the water toward an inlet leading to Swampy’s bathtub.
In January 2012, “Cranky’s Story”, a new subset of levels within the game, was added initially to the iOS version and later to the Android version. The gameplay in “Cranky’s Story” is basically the same as the main game, in that players must route a fluid to an inlet goal. However, this time the player must help Cranky by bringing the purple poisonous water into his lair to melt algae that is covering his food. The first five levels in the first chapter, “Cranky’s First Course”, are free to play, while the rest of the chapter and the whole the second chapter, “Hunger Pains”, are accessible through a one-time in-app purchase.
Disney has suggested that Swampy and other Where’s My Water? characters might make appearances on television and in advertisements, pending the success of the game and the web series.
Draw Something is a mobile app developed by Omgpop. It won a Flurry App Spotlight Award in 2012. In the first five weeks after its launching, the game was downloaded 20 million times. Fifty days after its release, it had been downloaded 50 million times. In March of 2012, both Draw Something and Omgpop were bought by the game giant Zynga for $180 million.
The concept is actually very similar to such games as Words with Friends and Songpop, two players take alternate turns between drawing a picture to convey the guess word for his/her partner to guess, much like pictionary. The person drawing is provided three random words, arbitrarily ranked by difficulty (a star is easier to draw than a lion), earning one to three coins if their partner guesses correctly.
The real beauty of the game is down to the different drawing styles, skills and interpretation of the random word you have selected, because everyone is motivated to snap a picture of their most “Drawesome” creations & share them across their social circles and because of this Draw Something spread itself virally in a way that games like Words with Friends and Scramble with Friends could never have.
The rules of the game are mostly the same as those of two-player Scrabble, with a few differences such as the arrangement of bonus tiles and some of the letters’ point values. Players are given seven randomly chosen letter tiles, which are replenished until all 104 tiles have been used. Players take turns forming words on the board or, instead of playing a word, may also choose to swap tiles with the pool of currently unused tiles or pass their turn.
The game ends when a player plays every tile in their rack, and there are no remaining tiles to draw. The game also ends if three scoreless moves (i.e. passes or tile exchanges) are played in succession, unless the score is zero-zero. At the end of the game the player with the highest score wins.
In 2012, Zynga, in conjunction with Hasbro, released several physical board game versions of Words with Friends under the “Hasbro Gaming” imprint. These include a standard version, a “Luxe” edition with rotating fitted tile gameboard (similar to the deluxe editions of Scrabble) and a “To Go” travel edition.
A mysterious package has arrived, and the little monster Om Nom’s inside has only one request… CANDY!
Cut the Rope is a 2010 physics-based puzzle video game for a number of platforms and devices. The game and its 2011 sequel Cut the Rope: Experiments were developed by the Russian entertainment and gaming company ZeptoLab (also known for Parachute Ninja).
Downloaded more than 100 million times by users around the world since its release, each level pack introduces new challenges. Levels are scored with a zero to three star rating, according to how many stars the player picked up, and a point score depending on the number of stars collected and the amount of time taken to complete the level.
The character Om Nom has become the subject of a viral video, plush toys, and a Mattel Apptivity game.
Minigore really stands out in this top ten as rather than being cute little puzzler, its a survival horror game for the iOS, developed by Mountain Sheep and published by Chillingo in 2009 . The lead character, John Gore takes on creatures called furries by shooting them using John’s weapons. A cloverleaf will generate randomly after furry kills. Collecting three clovers will turn John into a ManBearPig, giving him invincibility and allowing him to stomp on enemies for around 15–20 seconds. The player has three lives and racks up points for each furry killed.
The game really stands out as a traditional shoot em up with humour straight out of an Evil Dead film, but one of the clever things about the John Gore universe is spotting him in several other games:
Temple Run is a hugely addictive game which feels like you are stuck in the opening of Raiders of the Lost Ark.
Temple Run centers around a group of wandering explorers, where one of the characters, whom the player controls, steals an idol from an ancient temple. The players control the characters moments after they have stolen the idol. Immediately upon acquiring the idol, the player is pursued by a group of malevolent demonic monkeys who chase the player out of the temple, thus initiating a “temple run.” The player must swipe up or down in order to avoid obstacles, and left or right in order to turn corners. Tilting the device will cause the character to move from side to side, allowing them to collect coins as they run.
There is no finish line nor are there any levels; the object of the game is to run as far as possible by avoiding obstacles that require the player to either jump (slide finger forward), duck (slide finger backwards), or turn (slide finger to the right or left) in a precise manner. The game is measured in meters, starting from the temple.
With many users creating forums and electronic scoreboards to out do their friends and its crisp clean and had snappy navigation we think Temple Run deserves its status as an instant I-Phone classic.
Oink Oink! Those Birds are about to get Angrier as unlike previous games in the series, in this entry the player controls the pigs, building devices that travel on land and air to find pieces of a map to find the Angry Birds’ eggs.
The objective of the game is to build a contraption that transports the pig from a starting point to the finish line, usually indicated by a map. Such contraptions are made of wood and iron (similar to Angry Birds), as well as other objects such as wheels, soda bottles, umbrellas (to increase air resistance), motors, fans, TNT, and balloons.
This innovative game turns the franchise on its head and Bad Piggies gives you the chance to play as the second-most-loved characters in the Angry Birds universe, and explore this rich world through their green eyes – highly addictive and lots of fun . . . Rovio have another success on their hands.
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